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    NAME  ImageMagick - commandline utilities to create, edit, or convert
    images

SYNOPSIS
    animate [ options ... ] file [ [ options ... ] file ... ]

    composite [ options ... ] image composite [ mask ] composited

    conjure [ options ] script.msl [ [ options ] script.msl ]

    convert [ [ options ... ] [ input_file ... ] ... [ output_file ] ]

    display [ options ... ] file ...  [ [options ... ]file ... ]

    identify file [ file ... ]

    import [ options ... ] file

    mogrify [ options ... ] file ...

    montage [ options ... ] file [ [ options ... ] file ... ] output_file

DESCRIPTION
    ImageMagick provides a suite of commandline utilities for creating,
    converting, editing, and displaying images:

    Display is a machine architecture independent image processing and dis-
    play program. It can display an image on any workstation  display run-
    ning an X server.

    Import reads an image from any visible window on an X server and out-
    puts it as an image file. You can capture a single window, the entire
    screen, or any rectangular portion of the screen.

    Montage creates  a composite by combining several separate images. The
    images are tiled on the composite image with the name of the  image
    optionally appearing just below the individual tile.

    Convert converts an input file using one image format to an output file
    with a differing image format.

    Mogrify transforms an image or a sequence of images. These transforms
    include image scaling, image rotation, color reduction, and others. The
    transmogrified image overwrites the original image.

    Identify describes the format and characteristics of one or more  image
    files. It will also report if an image is incomplete or corrupt.

    Composite composites images to create new images.

    Conjure interprets and  executes scripts in the Magick Scripting Lan-
    guage (MSL).

    The ImageMagick utilities recognize the following image formats:

    Name  Mode Description
 o 8BIM    *rw- Photoshop resource format
 o AFM    *r-- TrueType font
 o APP1    *rw- Photoshop resource format
 o ART    *r-- PF1: 1st Publisher
 o AVI    *r-- Audio/Visual Interleaved
 o AVS    *rw+ AVS X image
 o BIE    *rw- Joint Bi-level Image experts Group
    interchange format
 o BMP    *rw+ Microsoft Windows bitmap image
 o CAPTION  *r+ Caption (requires separate size info)
 o CMYK    *rw- Raw cyan, magenta, yellow, and black
    samples (8 or 16 bits, depending on
    the image depth)
 o CMYKA   *rw- Raw cyan, magenta, yellow, black, and
    matte samples (8 or 16 bits, depending
    on the image depth)
 o CUT    *r-- DR Halo
 o DCM    *r-- Digital Imaging and Communications in
     Medicine image
 o DCX    *rw+ ZSoft IBM PC multi-page Paintbrush
 o DIB    *rw+ Microsoft Windows bitmap image
 o DPS    *r-- Display Postscript
 o DPX    *r-- Digital Moving Picture Exchange
 o EPDF    *rw- Encapsulated Portable Document Format
 o EPI    *rw- Adobe Encapsulated PostScript
    Interchange format
 o EPS    *rw- Adobe Encapsulated PostScript
 o EPS2    *-w- Adobe Level II Encapsulated PostScript
 o EPS3    *-w- Adobe Level III Encapsulated PostScript
 o EPSF    *rw- Adobe Encapsulated PostScript
 o EPSI    *rw- Adobe Encapsulated PostScript
    Interchange format
 o EPT    *rw- Adobe Encapsulated PostScript with TIFF
    preview
 o FAX    *rw+ Group 3 FAX
 o FILE    *r-- Uniform Resource Locator
 o FITS    *rw- Flexible Image Transport System
 o FPX    *rw- FlashPix Format
 o FTP    *r-- Uniform Resource Locator
 o G3    *rw- Group 3 FAX
 o GIF    *rw+ CompuServe graphics interchange format
 o GIF87   *rw- CompuServe graphics interchange format
    (version 87a)
 o GRADIENT *r-- Gradual passing from one shade to
    another
 o GRANITE  *r-- Granite texture
 o GRAY    *rw+ Raw gray samples (8 or 16 bits,
    depending on the image depth)
 o H    *rw- Internal format
 o HDF    -rw+ Hierarchical Data Format
 o HISTOGRAM *-w- Histogram of the image
 o HTM    *-w- Hypertext Markup Language and a
    client-side image map
 o HTML    *-w- Hypertext Markup Language and a
    client-side image map
 o HTTP    *r-- Uniform Resource Locator
 o ICB    *rw+ Truevision Targa image
 o ICM    *rw- ICC Color Profile
 o ICO    *r-- Microsoft icon
 o ICON    *r-- Microsoft icon
 o IMPLICIT *---
 o IPTC    *rw- IPTC Newsphoto
 o JBG    *rw+ Joint Bi-level Image experts Group
    interchange format
 o JBIG    *rw+ Joint Bi-level Image experts Group
    interchange format
 o JP2    *rw- JPEG-2000 JP2 File Format Syntax
 o JPC    *rw- JPEG-2000 Code Stream Syntax
 o JPEG    *rw- Joint Photographic Experts Group
    JFIF format
 o JPG    *rw- Joint Photographic Experts Group
    JFIF format
 o LABEL   *r-- Text image format
 o LOGO    *rw- ImageMagick Logo
 o M2V    *rw+ MPEG-2 Video Stream
 o MAP    *rw- Colormap intensities (8 or 16 bits,
    depending on the image depth) and
    indices (8 or 16 bits, depending
    on whether colors exceeds 256).
 o MAT    *-w+ MATLAB image format
 o MATTE   *-w+ MATTE format
 o MIFF    *rw+ Magick image format
 o MNG    *rw+ Multiple-image Network Graphics
 o MONO    *rw- Bi-level bitmap in least-significant-
    -byte-first order
 o MPC    -rw- Magick Persistent Cache image format
 o MPEG    *rw+ MPEG-1 Video Stream
 o MPG    *rw+ MPEG-1 Video Stream
 o MPR    *r-- Magick Persistent Registry
 o MSL    *r-- Magick Scripting Language
 o MTV    *rw+ MTV Raytracing image format
 o MVG    *rw- Magick Vector Graphics
 o NETSCAPE *r-- Netscape 216 color cube
 o NULL    *r-- Constant image of uniform color
 o OTB    *rw- On-the-air bitmap
 o P7    *rw+ Xv thumbnail format
 o PAL    *rw- 16bit/pixel interleaved YUV
 o PALM    *rw- Palm Pixmap format
 o PBM    *rw+ Portable bitmap format (black and white)
 o PCD    *rw- Photo CD
 o PCDS    *rw- Photo CD
 o PCL    *-w- Page Control Language
 o PCT    *rw- Apple Macintosh QuickDraw/PICT
 o PCX    *rw- ZSoft IBM PC Paintbrush
 o PDB    *r-- Pilot Image Format
 o PDF    *rw+ Portable Document Format
 o PFA    *r-- TrueType font
 o PFB    *r-- TrueType font
 o PFM    *r-- TrueType font
 o PGM    *rw+ Portable graymap format (gray scale)
 o PICON   *rw- Personal Icon
 o PICT    *rw- Apple Macintosh QuickDraw/PICT
 o PIX    *r-- Alias/Wavefront RLE image format
 o PLASMA  *r-- Plasma fractal image
 o PM    *rw- X Windows system pixmap (color)
 o PNG    *rw- Portable Network Graphics
 o PNM    *rw+ Portable anymap
 o PPM    *rw+ Portable pixmap format (color)
 o PREVIEW  *-w- Show a preview an image enhancement,
    effect, or f/x
 o PS    *rw+ Adobe PostScript
 o PS2    *-w+ Adobe Level II PostScript
 o PS3    *-w+ Adobe Level III PostScript
 o PSD    *rw- Adobe Photoshop bitmap
 o PTIF    *rw- Pyramid encoded TIFF
 o PWP    *r-- Seattle Film Works
 o RAS    *rw+ SUN Rasterfile
 o RGB    *rw+ Raw red, green, and blue samples (8 or
    16 bits, depending on the image depth)
 o RGBA    *rw+ Raw red, green, blue, and matte samples
    (8 or 16 bits, depending on the image
    depth)
 o RLA    *r-- Alias/Wavefront image
 o RLE    *r-- Utah Run length encoded image
 o ROSE    *rw- 70x46 Truecolor test image
 o SCT    *r-- Scitex HandShake
 o SFW    *r-- Seattle Film Works
 o SGI    *rw+ Irix RGB image
 o SHTML   *-w- Hypertext Markup Language and a
    client-side image map
 o STEGANO  *r-- Steganographic image
 o SUN    *rw+ SUN Rasterfile
 o SVG    *rw+ Scalable Vector Gaphics
 o TEXT    *rw+ Raw text
 o TGA    *rw+ Truevision Targa image
 o TIF    *rw+ Tagged Image File Format
 o TIFF    *rw+ Tagged Image File Format
 o TILE    *r-- Tile image with a texture
 o TIM    *r-- PSX TIM
 o TTF    *r-- TrueType font
 o TXT    *rw+ Raw text
 o UIL    *-w- X-Motif UIL table
 o UYVY    *rw- 16bit/pixel interleaved YUV
 o VDA    *rw+ Truevision Targa image
 o VICAR   *rw- VICAR rasterfile format
 o VID    *rw+ Visual Image Directory
 o VIFF    *rw+ Khoros Visualization image
 o VST    *rw+ Truevision Targa image
 o WBMP    *rw- Wireless Bitmap (level 0) image
 o WMF    *r-- Windows Metafile
 o WPG    *r-- Word Perfect Graphics
 o X    *rw- X Image
 o XBM    *rw- X Windows system bitmap (black
    and white)
 o XC    *r-- Constant image uniform color
 o XCF    *r-- GIMP image
 o XML    *r-- Scalable Vector Gaphics
 o XPM    *rw- X Windows system pixmap (color)
 o XV    *rw+ Khoros Visualization image
 o XWD    *rw- X Windows system window dump (color)
 o YUV    *rw- CCIR 601 4:1:1

   Modes:
     *  Native blob support
     r  Read
     w  Write
     +  Multi-image

    Support for some  of these formats require additional programs or
    libraries. README tells where to find this software.

    Note, a  format delineated with + means that if more than one image is
    specified, it is composited into a single multi-image file. Use +adjoin
    if you want a single image produced for each frame.

    Your installation might not support all of the formats in the list. To
    get an up-to-date listing of the formats supported by your particular
    configuration, run "convert -list format".

    Raw images are expected to have one byte per pixel unless ImageMagick
    is compiled in 16-bit mode. Here, the raw data is expected to be stored
    two bytes per pixel in most-significant-byte-first order. You can tell
    if ImageMagick was compiled in 16-bit mode by typing "convert" without
    any options, and looking for "Q:16" in the first line of output.

OPTIONS
    Options are processed in command line order. Any option you specify on
    the command line remains in effect for the set of images that follows,
    until the set is terminated by the appearance of any option or -noop.
    Some options only affect the decoding of images and others only the
    encoding. The latter can appear after the final group of input images.

    This is a combined list of the commandline options  used by the
    ImageMagick utilities (animate, composite, convert, display, identify,
    import, mogrify and montage).

    In this document, angle brackets ("<>") enclose variables, and  curly
    brackets  ("{}") enclose optional parameters. For example, "-fuzz <dis-
    tance>{%}" means you can use the option "-fuzz 10" or "-fuzz 2%".

    -adjoin
    join images into a single multi-image file

    By default, all images of an image sequence are stored in the
    same file. However, some formats (e.g. JPEG) do not support more
    than one image and are saved to separate files. Use +adjoin to
    force this behavior.

    -affine <matrix>
    drawing transform matrix

    This option provides a transform matrix {sx,rx,ry,sy,tx,ty} for
    use by subsequent -draw or -transform options.

    -antialias
    remove pixel aliasing

    -append
    append a set of images

    This option creates a single image where the images in the orig-
    inal set are stacked top-to-bottom. If they are not of the same
    width, any narrow images will be expanded to fit using the back-
    ground color.  Use +append to stack images left-to-right. The
    set of images is terminated by the appearance of any option. If
    the -append option appears after all of the input images, all
    images are appended.

    -average
    average a set of images

    The set of images is terminated by the appearance of any option.
    If the -average  option appears after all of the input images,
    all images are averaged.

    -backdrop <color>
    display the image centered on a backdrop.

    This backdrop covers the entire workstation screen and is useful
    for hiding other X window activity while viewing the image. The
    color of the backdrop is specified as the background color. The
    color is  specified using the format described in the "Color
    Names" section of X(1). Refer to "X Resources", below, for
    details.

    -background <color>
    the background color

    The color is specified using the format described in the "Color
    Names" section of X(1).

    -blur <radius>x<sigma>
    blur the image with a gaussian operator

    Blur with the given radius and standard deviation (sigma).

    -border <width>x<height>
    surround the image with a border of color

    See -geometry for details about the geometry specification.

    -bordercolor <color>
    the border color

    The color is specified using the format described in the "Color
    Names" section of X(1).

    -borderwidth <geometry>
    the border width

    -box <color>
    set the color of the annotation bounding box

    The color is specified using the format described in the "Color
    Names" section of X(1).

    See -draw for further details.

    -cache <threshold>
    megabytes of memory available to the pixel cache

    Image pixels are stored in memory until 80 megabytes of memory
    have been consumed. Subsequent pixel operations are cached on
    disk. Operations to memory are significantly faster but if your
    computer does not have a sufficient amount of free memory you
    may want to adjust this threshold value.

    -channel <type>
    the type of channel

    Choose from: Red, Green, Blue, Opacity, Cyan, Magenta, Yellow,
    or Black.

    Use this option to extract a particular channel from the image.
    Matte, for example, is useful for extracting the opacity values
    from an image.

    -charcoal <factor>
    simulate a charcoal drawing

    -chop <width>x<height>{+-}<x>{+-}<y>{%}
    remove pixels from the interior of an image

    Width and height give the number of columns and rows to remove,
    and x and y are offsets that give the location of  the leftmost
    column and topmost row to remove.

    The x offset normally specifies the leftmost column to remove.
    If the -gravity option is present with  NorthEast, East, or
    SouthEast gravity, it gives the distance leftward from the right
    edge of the image to the rightmost column to remove. Similarly,
    the y offset normally specifies the topmost row to remove, but
    if the -gravity option is  present with SouthWest, South, or
    SouthEast  gravity, it specifies the distance upward from the
    bottom edge of the image to the bottom row to remove.

    The -chop option removes entire rows and columns, and moves the
    remaining corner blocks leftward and upward to close the gaps.

    -clip apply the clipping path, if one is present

    If a clipping path is present, it will be applied to subsequent
    operations.

    For example, if you type the following command:

    convert -clip -negate cockatoo.tif negated.tif

    only the pixels within the clipping path are negated.

    The -clip feature requires the XML library. If the XML library
    is not present, the option is ignored.

    -coalesce
    merge a sequence of images

    Each image N in the sequence after Image 0 is replaced with the
    image created by flattening images 0 through N.

    The set of images is terminated by the appearance of any option.
    If the -coalesce option appears after all of the input images,
    all images are coalesced.

    -colorize <value>
    colorize the image with the pen color

    Specify the amount of colorization as a  percentage. You can
    apply separate colorization values to the red, green, and blue
    channels of the image with a colorization value list delineated
    with slashes (e.g. 0/0/50).

    -colormap <type>
    define the colormap type

    Choose between shared or private.

    This option only applies when the default X server visual is
    PseudoColor or GRAYScale. Refer to -visual for more details. By
    default, a shared colormap is allocated. The image shares colors
    with other X clients. Some image colors could be  approximated,
    therefore  your image may look  very different than intended.
    Choose Private and the image colors appear exactly as they are
    defined. However, other  clients may go technicolor when the
    image colormap is installed.

    -colors <value>
    preferred number of colors in the image

    The actual number of colors in the image may be less than your
    request, but never more. Note, this is a color reduction option.
    Images with less unique colors than specified with this option
    will have any duplicate or unused colors removed. Refer to quan-
    tize for more details.

    Note, options -dither, -colorspace, and -treedepth affect the
    color reduction algorithm.

    -colorspace <value>
    the type of colorspace

    Choices are: GRAY, OHTA, RGB,  Transparent, XYZ, YCbCr, YIQ,
    YPbPr, YUV, or CMYK.

    Color reduction, by default, takes place in the RGB color space.
    Empirical  evidence suggests that distances in color spaces such
    as YUV or YIQ correspond to perceptual color differences more
    closely than do distances in RGB space. These color spaces may
    give better results when color reducing an image.  Refer to
    quantize for more details.

    The Transparent color space behaves uniquely in that it pre-
    serves the matte channel of the image if it exists.

    The -colors or -monochrome option is required for this option to
    take effect.

    -comment <string>
    annotate an image with a comment

    Use this  option to assign a specific comment to the image. You
    can include the image filename, type, width, height, or  other
    image attribute by embedding special format characters:

    %b file size
    %c comment
    %d directory
    %e filename extention
    %f filename
    %h height
    %i input filename
    %k number of unique colors
    %l label
    %m magick
    %n number of scenes
    %o output filename
    %p page number
    %q quantum depth
    %s scene number
    %t top of filename
    %u unique temporary filename
    %w width
    %x x resolution
    %y y resolution
    %# signature
    \n newline
    \r carriage return

    For example,

    -comment "%m:%f %wx%h"

    produces an image comment of MIFF:bird.miff 512x480 for an image
    titled bird.miff and whose width is 512 and height is 480.

    If the first character of string is @, the image comment is read
    from a file titled by the remaining characters in the string.

    -compose <operator>
    the type of image composition

    [This option is not used by convert but this section is included
    because it describes the composite operators that  are used by
    the -draw option of convert.]

    By default, each of the composite image pixels are replaced by
    the corresponding image tile pixel. You can choose an alternate
    composite operation:

    Over
    In
    Out
    Atop
    Xor
    Plus
    Minus
    Add
    Subtract
    Difference
    Multiply
    Bumpmap
    Copy
    CopyRed
    CopyGreen
    CopyBlue
    CopyOpacity

    How each operator behaves is described below.

     Over

    .in 20

    The result will be the union of the two image shapes, with
    opaque areas of composite image obscuring image in the
    region of overlap.

     In

    .in 20

    The  result  is simply composite image cut by the shape of
    image. None of the image data of image will be in the
    result.

     Out

    .in 20

    The  resulting image is composite image with the shape of
    image cut out.

     Atop

    .in 20

    The result is the same shape as image image, with compos-
    ite  image obscuring image where the image shapes overlap.
    Note this differs from over because the portion of compos-
    ite  image outside  image's shape does not appear in the
    result.

     Xor

    .in 20

    The result is the image data from both composite image and
    image that  is outside the overlap region. The overlap
    region will be blank.

     Plus

    .in 20

    The result is just the sum of the image data. Output val-
    ues  are cropped to 255 (no overflow). This operation is
    independent of the matte channels.

     Minus

    .in 20

    The result of composite image - image, with underflow
    cropped to  zero.  The matte channel is ignored (set to
    255, full coverage).

     Add

    .in 20

    The result of composite image + image, with overflow wrap-
    ping around (mod 256).

     Subtract

    .in 20

    The  result  of composite image - image, with underflow
    wrapping around (mod 256). The add and subtract operators
    can be used to perform reversible transformations.

     Difference

    .in 20

    The  result of abs(composite image - image). This is use-
    ful for comparing two very similar images.

     Multiply

    .in 20

    The result of composite image * image. This is useful for
    the creation of drop-shadows.

     Bumpmap

    .in 20

    The result image shaded by composite image.

     Copy

    .in 20

    The  resulting image is image replaced with composite
    image. Here the matte information is ignored.

     CopyRed

    .in 20

    The resulting image is the red layer in image replaced
    with the red layer in composite image. The other layers
    are copied untouched.

     CopyGreen

    .in 20

    The resulting image is the green layer in image replaced
    with the green layer in composite image. The other layers
    are copied untouched.

     CopyBlue

    .in 20

    The resulting image is the blue layer in image replaced
    with the blue layer in composite image. The other layers
    are copied untouched.

     CopyOpacity

    .in 20

    The resulting image is the matte layer in image replaced
    with the matte layer in composite image. The other layers
    are copied untouched.

     The image compositor requires a matte, or alpha channel in the
     image for some operations. This extra channel usually defines
     a mask which represents a sort of a cookie-cutter for the
     image. This is the case when matte is 255 (full coverage) for
     pixels inside the shape, zero outside, and between zero and 255
     on the boundary.  For  certain operations, if image does not
     have a matte channel, it is initialized with 0 for any  pixel
     matching  in color to pixel location (0,0), otherwise 255 (to
     work properly borderwidth must be 0).

    -compress <type>
    the type of image compression

    Choices are: None, BZip, Fax, Group4, JPEG, Lossless, LZW, RLE
    or Zip.

    Specify +compress to store the binary image in an uncompressed
    format. The default is the compression type of the specified
    image file.

    If LZW compression is specified but LZW compression has not been
    enabled, the image data will be written in an uncompressed LZW
    format that can  be read by LZW decoders. This may result in
    larger-than-expected GIF files.

    "Lossless" refers to lossless JPEG, which is only  available if
    the JPEG library has been patched to support it.

    Use the -quality option to set the compression level to be used
    by JPEG, PNG, MIFF, and MPEG encoders. Use the -sampling_factor
    option to set the sampling factor to be used by JPEG, MPEG, and
    YUV encoders for downsampling the chroma channels.

    -contrast
    enhance or reduce the image contrast

    This option enhances the intensity differences between the
    lighter and darker elements of the image. Use -contrast to
    enhance the image or +contrast to reduce the image contrast.

    -crop <width>x<height>{+-}<x>{+-}<y>{%}
    preferred size and location of the cropped image

    See -geometry for details about the geometry specification.

    The width and height give the size of the image  that remains
    after cropping, and x and y are offsets that give the location
    of the top left corner of the cropped image with respect to the
    original image. To specify the amount to be removed, use -shave
    instead.

    To specify a percentage width or height to be removed instead,
    append %. For example to crop the image by ten percent (five
    percent on each side of the image), use -crop 10%.

    If the x and y offsets are present, a single image is generated,
    consisting of the pixels from the cropping region. The offsets
    specify the location of the upper left corner of  the cropping
    region measured downward and rightward with respect to the upper
    left corner of the image.  If the  -gravity option is present
    with NorthEast, East, or SouthEast gravity, it gives the dis-
    tance leftward from the right edge of the  image to the  right
    edge of the cropping region. Similarly, if the -gravity option
    is present with SouthWest, South, or SouthEast gravity, the dis-
    tance is measured upward between the bottom edges.

    If the x and y offsets are omitted, a set of tiles of the speci-
    fied geometry, covering the entire input image, is generated.
    The rightmost tiles and the bottom tiles are smaller if the
    specified geometry extends beyond the dimensions of the  input
    image.

    -cycle <amount>
    displace image colormap by amount

    Amount defines the number of positions each colormap entry is
    shifted.

    -debug enable debug printout

    -deconstruct
    break down an image sequence into constituent parts

    The sequence of images is terminated by the appearance of any
    option. If the  -deconstruct option appears after all of the
    input images, all images are deconstructed.

    -delay <1/100ths of a second>
    display the next image after pausing

    This option is useful for  regulating the animation of  image
    sequences  Delay/100 seconds must expire before the display of
    the next image. The default is no delay between each showing of
    the image sequence. The maximum delay is 65535.

    You can specify  a delay range (e.g. -delay 10-500) which sets
    the minimum and maximum delay.

    -density <width>x<height>
    vertical and horizontal resolution in pixels of the image

    This option specifies an image density when  decoding  a
    PostScript or Portable Document page. The default is 72 dots per
    inch in the horizontal and vertical direction. This option is
    used in concert with -page.

    -depth <value>
    depth of the image

    This is the number of bits in a color sample within a pixel. The
    only acceptable values are 8 or 16. Use this option to specify
    the depth of raw images whose depth is unknown such as GRAY,
    RGB, or CMYK, or to change the depth of any image after it has
    been read.

    -descend
    obtain image by descending window hierarchy

    -despeckle
    reduce the speckles within an image

    -displace <horizontal scale>x<vertical scale>
    shift image pixels as defined by a displacement map

    With this option, composite image is used as a displacement map.
    Black, within the displacement map, is a maximum positive dis-
    placement.  White is a maximum negative displacement and middle
    gray is neutral. The displacement is scaled to determine the
    pixel shift.  By default, the displacement applies in both the
    horizontal and vertical directions.  However, if you specify
    mask, composite image is the horizontal X displacement and mask
    the vertical Y displacement.

    -display <host:display[.screen]>
    specifies the X server to contact

    This option is used with convert for obtaining image or font
    from this X server. See X(1).

    -dispose <method>
    GIF disposal method

    Here are the valid methods:

    0  No disposal specified.
    1  Do not dispose between frames.
    2  Overwrite frame with background color
    from header.
    3  Overwrite with previous frame.

    -dissolve <percent>
    dissolve an image into another by the given percent

    The opacity of the composite image is multiplied by the given
    percent, then it is composited over the main image.

    -dither
    apply Floyd/Steinberg error diffusion to the image

    The basic strategy of dithering is to trade intensity resolution
    for spatial resolution by averaging the intensities of several
    neighboring pixels. Images which suffer from severe contouring
    when reducing colors can be improved with this option.

    The -colors or -monochrome option is required for this option to
    take effect.

    Use +dither to turn off dithering and to render Postscript with-
    out text or graphic aliasing.

    -draw <string>
    annotate an image with one or more graphic primitives

    Use this  option  to annotate an image with one or more graphic
    primitives. The primitives include shapes, text, transforma-
    tions, and pixel operations. The shape primitives are

    point   x,y
    line    x0,y0 x1,y1
    rectangle   x0,y0 x1,y1
    roundRectangle x0,y0 x1,y1 wc,hc
    arc    x0,y0 x1,y1 a0,a1
    ellipse   x0,y0 rx,ry a0,a1
    circle   x0,y0 x1,y1
    polyline   x0,y0 ... xn,yn
    polygon   x0,y0 ... xn,yn
    bezier   x0,y0 ... xn,yn
    path    path specification
    image   operator x0,y0 w,h filename

    The text primitive is

    text    x0,y0 string

    The transformation primitives are

    rotate   degrees
    translate   dx,dy
    scale   sx,sy
    skewX   degrees
    skewY   degrees

    The pixel operation primitives are

    color   x0,y0 method
    matte   x0,y0 method

    The shape primitives are drawn in the color specified in the
    preceding -stroke option. Except for the line and  point primi-
    tives, they are filled with the color specified in the preceding
    -fill option. For unfilled shapes, use -fill none.

    Point requires a single coordinate.

    Line requires a start and end coordinate.

    Rectangle expects an upper left and lower right coordinate.

    RoundRectangle has the upper left and lower right coordinates
    and the width and height of the corners.

    Circle has a center coordinate and a coordinate for the outer
    edge.

    Use Arc to circumscribe an arc within a rectangle. Arcs require
    a  start and end point as well as the degree of rotation (e.g.
    130,30 200,100 45,90).

    Use Ellipse to draw a partial ellipse centered at the  given
    point with the x-axis and y-axis radius and start and end of arc
    in degrees (e.g. 100,100 100,150 0,360).

    Finally, polyline and polygon require three or more coordinates
    to define its boundaries.  Coordinates are integers separated by
    an optional comma. For example, to define a circle centered at
    100,100 that extends to 150,150 use:

    -draw 'circle 100,100 150,150'

    Paths (See Paths) represent an outline of an object which is
    defined in terms of moveto (set a  new current point), lineto
    (draw a straight line), curveto (draw a curve using a cubic
    bezier), arc (elliptical or circular arc) and closepath (close
    the current shape by drawing a line to the last moveto) ele-
    ments. Compound paths (i.e., a path with subpaths, each consist-
    ing of a single moveto followed by one or more line or curve
    operations) are possible to allow effects such as "donut holes"
    in objects.

    Use image to composite an image with another image. Follow the
    image keyword with the composite operator, image location, image
    size, and filename:

    -draw 'image Over 100,100 225,225 image.jpg'

    You can use 0,0 for the image size, which means to use the
    actual dimensions found in the image header. Otherwise, it will
    be scaled to the given dimensions. See -compose for a descrip-
    tion of the composite operators.

    Use text to annotate an image with text. Follow the text coordi-
    nates with a string. If the string has embedded spaces, enclose
    it in double quotes. Optionally you can include the image  file-
    name, type, width, height, or other image attribute by embedding
    special format character.  See -comment for details.

    For example,

    -draw 'text 100,100 "%m:%f %wx%h"'

    annotates the image with MIFF:bird.miff 512x480 for an  image
    titled bird.miff and whose width is 512 and height is 480.

    If the first character of string is @, the text is read from a
    file titled by the remaining characters in the string.

    Rotate rotates subsequent shape primitives and text primitives
    about the origen of the main  image.  If the -region option
    precedes the -draw option, the origen for transformations is the
    upper left corner of the region.

    Translate translates them.

    Scale scales them.

    SkewX and SkewY skew them with respect to the origen of the main
    image or the region.

    The transformations modify the current affine matrix, which is
    initialized from  the initial affine matrix defined by the
    -affine option. Transformations are cumulative within the -draw
    option. The initial affine matrix is not affected; that matrix
    is only changed by the appearance of another -affine option. If
    another -draw option appears, the current affine matrix is
    reinitialized from the initial affine matrix.

    Use color to change the color of a pixel to the fill color (see
    -fill). Follow the pixel coordinate with a method:

    point
    replace
    floodfill
    filltoborder
    reset

    Consider the target pixel as that specified by your coordinate.
    The point method recolors the target pixel. The replace method
    recolors any pixel that matches the color of the target pixel.
    Floodfill recolors any pixel that matches the color of the tar-
    get pixel and is a neighbor, whereas filltoborder recolors any
    neighbor pixel that is not the border color. Finally,  reset
    recolors all pixels.

    Use matte to the change the pixel matte value to transparent.
    Follow the pixel coordinate with a method (see the color primi-
    tive for a description of methods). The point method changes the
    matte value of the target pixel. The replace method changes the
    matte value of any pixel that matches the color of the target
    pixel. Floodfill changes the matte value of any pixel that
    matches the color of the target pixel and is a neighbor, whereas
    filltoborder changes the matte value of any neighbor pixel that
    is not the border color (-bordercolor).  Finally reset changes
    the matte value of all pixels.

    You can set the primitive color, font, and font  bounding box
    color with -fill, -font, and -box respectively. Options are pro-
    cessed in command line order so be sure to use these options
    before the -draw option.

    -edge <radius>
    detect edges within an image

    -emboss
    emboss an image

    -encoding <type>
    specify the font encoding

    Choose from AdobeCustom, AdobeExpert, AdobeStandard, AppleRoman,
    BIG5, GB2312, Latin 2, None, SJIScode, Symbol, Unicode, Wansung.

    -endian <type>
    specify endianness (MSB or LSB) of output image

    Use +endian to revert to unspecified endianness.

    -enhance
    apply a digital filter to enhance a noisy image

    -equalize
    perform histogram equalization to the image

    -fill <color>
    color to use when filling a graphic primitive

    The color is specified using the format described in the "Color
    Names" section of X(1).

    See -draw for further details.

    -filter <type>
    use this type of filter when resizing an image

    Use this option to affect the resizing operation  of an  image
    (see -geometry). Choose from these filters:

    Point
    Box
    Triangle
    Hermite
    Hanning
    Hamming
    Blackman
    Gaussian
    Quadratic
    Cubic
    Catrom
    Mitchell
    Lanczos
    Bessel
    Sinc

    The default filter is Lanczos

    -flatten
    flatten a sequence of images

    The sequence of images is replaced by a single image created by
    composing each image after the first over the first image.

    The sequence of images is terminated by the appearance of any
    option. If the -flatten option appears after all of the input
    images, all images are flattened.

    -flip create a "mirror image"

    reflect the scanlines in the vertical direction.

    -flop create a "mirror image"

    reflect the scanlines in the horizontal direction.

    -font <name>
    use this font when annotating the image with text

    You can tag a font to specify whether it is a Postscript,  True-
    type, or  OPTION1 font.  For example, Arial.ttf is a Truetype
    font, ps:helvetica is Postscript, and x:fixed is OPTION1.

    -foreground <color>
    define the foreground color

    The color is specified using the format described in the "Color
    Names" section of X(1).

    -format <type>
    the image format type

    This option will convert any image to the image format you spec-
    ify. See ImageMagick(1) for a list of image format types sup-
    ported by ImageMagick.

    By default the file is written to its original name. However,
    if the filename extension matches a supported format, the exten-
    sion is replaced with the image format type specified with -for-
    mat. For example, if you specify tiff as the format type and
    the input image filename is image.gif, the output image filename
    becomes image.tiff.

    -format <string>
    output formatted image characteristics

    Use this option to print information about the image in a format
    of your choosing.  You  can include the image filename, type,
    width, height, or other image attributes by embedding special
    format characters:

    %b file size
    %c comment
    %d directory
    %e filename extention
    %f filename
    %h height
    %i input filename
    %k number of unique colors
    %l label
    %m magick
    %n number of scenes
    %o output filename
    %p page number
    %q quantum depth
    %s scene number
    %t top of filename
    %u unique temporary filename
    %w width
    %x x resolution
    %y y resolution
    %# signature
    \n newline
    \r carriage return

    For example,

    -format "%m:%f %wx%h"

    displays MIFF:bird.miff 512x480  for an image titled bird.miff
    and whose width is 512 and height is 480.

    If the first character of string is @, the format is read from a
    file titled by the remaining characters in the string.

    -frame <width>x<height>+<outer bevel width>+<inner bevel width>
    surround the image with an ornamental border

    See -geometry for details about the geometry specification. The
    -frame option is not affected by the -gravity option.

    The color of the  border  is specified with the -mattecolor
    command line option.

    -frame include the X window frame in the imported image

    -fuzz <distance>{%}
    colors within this distance are considered equal

    A number of algorithms search for a target color. By default the
    color must be exact. Use this option to match colors that are
    close to the target color in RGB space. For example, if you want
    to automatically trim the edges of an image with -trim but the
    image was scanned and the target background color may differ by
    a small amount. This option can account for these differences.

    The distance can be in absolute intensity units or, by appending
    "%", as a percentage of the maximum possible intensity (255 or
    65535).

    -gamma <value>
    level of gamma correction

    The same color image displayed on two different workstations may
    look different due to differences in the display monitor. Use
    gamma correction to adjust for this color difference. Reasonable
    values extend from 0.8 to 2.3.

    You can apply separate gamma values to the red, green, and blue
    channels of the image with a gamma value list delineated with
    slashes (e.g., 1.7/2.3/1.2).

    Use +gamma value to set the image gamma level without actually
    adjusting the image pixels. This option is useful if the  image
    is of a known gamma but not set as an image attribute (e.g. PNG
    images).

    -gaussian <radius>x<sigma>
    blur the image with a gaussian operator

    Use the given radius and standard deviation (sigma).

    -geometry <width>x<height>{+-}<x>{+-}<y>{%}{@} {!}{<}{>}
    preferred size and location of the Image window.

    By default, the window size is the image size and  the location
    is chosen by you when it is mapped.

    By default, the  width and height are maximum values. That is,
    the image is expanded or contracted to fit the width and height
    value while maintaining the aspect ratio of the image. Append an
    exclamation point to the geometry to force the image size to
    exactly the size you specify.  For example, if you specify
    640x480! the image width is set to 640 pixels and height to 480.

    If only the width is specified, the width assumes the value and
    the height is chosen to maintain the aspect ratio of the image.
    Similarly, if only the  height  is specified (e.g., -geometry
    x256), the width is chosen to maintain the aspect ratio.

    To specify a percentage width or height instead, append %. The
    image size is multiplied by the width and height percentages to
    obtain the final image dimensions. To increase the size of an
    image, use a value greater than 100 (e.g. 125%). To decrease an
    image's size, use a percentage less than 100.

    Use @ to specify the maximum area in pixels of an image.

    Use > to change the dimensions of the image only if its width or
    height exceeds the geometry specification. < resizes the image
    only if both of its dimensions are less than the geometry speci-
    fication.  For example, if you specify '640x480>' and the image
    size is 256x256, the image size does not change. However, if the
    image is  512x512 or 1024x1024, it is resized to 480x480.
    Enclose the geometry specification in quotation marks to prevent
    the < or > from being interpreted by your shell as a file redi-
    rection.

    When used with animate and display, offsets are handled in the
    same manner as in X(1) and the -gravity option is not used. If
    the x is negative, the offset is  measured leftward from the
    right edge of the screen to the right edge of the image being
    displayed. Similarly, negative y is measured between the bottom
    edges.  The offsets are not affected by "%"; they are always
    measured in pixels.

    When used as a composite option, -geometry gives the dimensions
    of the image and its location with respect to the composite
    image. If the -gravity option is present with NorthEast,  East,
    or SouthEast gravity, the x represents the distance from the
    right edge of the image to the right edge of the composite
    image. Similarly, if the -gravity option is present with South-
    West, South, or SouthEast gravity, y is measured between the
    bottom edges. Accordingly, a positive offset will never point in
    the direction outside of the image. The offsets are not
    affected by "%"; they are always measured in pixels. To specify
    the dimensions of the composite image, use the -resize option.

    When used as a convert, import or mogrify option,  -geometry is
    synonymous with -resize  and specifies the size of the output
    image. The offsets, if present, are ignored.

    When used as a montage option, -geometry  specifies the  image
    size and  border  size for each tile; default is 256x256+0+0.
    Negative offsets  (border dimensions) are meaningless.  The
    -gravity option affects  the placement of the image within the
    tile; the default gravity for this purpose is Center.  If the
    "%" sign appears in the geometry specification, the tile size is
    the specified percentage of the original dimensions of the first
    tile. To specify the dimensions of the montage, use the -resize
    option.

    -gravity <type>
    direction primitive gravitates to when annotating the image.

    Choices are: NorthWest, North, NorthEast,  West, Center,  East,
    SouthWest, South, SouthEast.

    The direction you choose specifies where to position the text or
    other graphic primitive when annotating the image. For example
    Center gravity forces the text to be centered within the image.
    By default, the image gravity is NorthWest. See -draw for more
    details about graphic primitives.

    The -gravity option is also used in concert with the -geometry
    option and other options that take <geometry> as  a parameter,
    such as the -crop option. See -geometry for details of how the
    -gravity option interacts with the <x> and <y> parameters  of a
    geometry specification.

    When used as an option to composite, -gravity gives the direc-
    tion that the image gravitates within the composite.

    When used as an option to montage, -gravity gives the direction
    that an image gravitates within a tile. The default gravity is
    Center for this purpose.

    -help print usage instructions

    -iconGeometry <geometry>
    specify the icon geometry

    Offsets, if present in the geometry specification, are handled
    in the same manner as the -geometry option, using X11 style to
    handle negative offsets.

    -iconic
    iconic animation

    -immutable
    make image immutable

    -implode <factor>
    implode image pixels about the center

    -intent <type>
    use this type of rendering intent when managing the image color

    Use this option to affect the the color management operation of
    an image  (see -profile). Choose from these intents: Absolute,
    Perceptual, Relative, Saturation

    The default intent is undefined.

    -interlace <type>
    the type of interlacing scheme

    Choices are: None, Line, Plane, or Partition. The default is
    None.

    This option is used to specify the type of interlacing scheme
    for raw image formats such as RGB or YUV.

    None means do not interlace (RGBRGBRGBRGBRGBRGB...),

    Line    uses    scanline    interlacing
    (RRR...GGG...BBB...RRR...GGG...BBB...), and

    Plane uses plane interlacing (RRRRRR...GGGGGG...BBBBBB...).

    Partition is like plane except the different planes are saved to
    individual files (e.g. image.R, image.G, and image.B).

    Use Line or Plane to create an interlaced PNG or  GIF or pro-
    gressive JPEG image.

    -label <name>
    assign a label to an image

    Use this option to assign a specific label to the image. Option-
    ally you can include the image filename, type, width, height, or
    other image attribute by embedding special format character. See
    -comment for details.

    For example,

    -label "%m:%f %wx%h"

    produces an image label of MIFF:bird.miff 512x480 for an  image
    titled bird.miff and whose width is 512 and height is 480.

    If the first character of string is @, the image label is read
    from a file titled by the remaining characters in the string.

    When converting to PostScript, use this option to specify a
    header string to print above the image. Specify the label font
    with -font.

    -level <value>
    adjust the level of image contrast

    Give three point values delineated with commas: black, mid, and
    white (e.g. 10,1.0,65000).  The white and black points range
    from 0 to MaxRGB and mid ranges from 0 to 10.

    -linewidth
    the line width for subsequent draw operations

    -list <type>
    the type of list

    Choices are: Delegate, Format, Magic, Module, or Type.

    This option lists entries  from the ImageMagick  configuration
    files.

    -loop <iterations>
    add Netscape loop extension to your GIF animation

    A value other than zero forces the animation to repeat itself up
    to iterations times.

    -magnify <factor>
    magnify the image

    -map <filename>
    choose a particular set of colors from this image

    [convert or mogrify]

    By default, color reduction chooses an optimal set of colors
    that best represent the original image. Alternatively, you can
    choose a particular set of colors from an image file with this
    option.

    Use +map to reduce all images in the image sequence that follows
    to a single optimal set of colors that best represent all the
    images. The sequence of images is terminated by the appearance
    of any option. If the +map option appears after all of the
    input images, all images are mapped.

    -map <type>
     display image using this type.

    [animate or display]

    Choose from these Standard Colormap types:

    best
    default
    gray
    red
    green
    blue

    The X server must support the Standard Colormap you choose, oth-
    erwise an error occurs. Use list as the type and display
    searches the list of colormap types in top-to-bottom order until
    one is located. See xstdcmap(1) for one way of creating Standard
    Colormaps.

    -mask <filename>
    Specify a clipping mask

    The image read from the file is used as a clipping mask. It
    must have the same dimensions as the image being masked.

    If the mask image contains an opacity channel, the opacity of
    each pixel is used to define the mask. Otherwise, the intensity
    (gray level) of each pixel is used.

    Use +mask to remove the clipping mask.

    It is not necessary to use -clip to activate the mask; -clip is
    implied by -mask.

    -matte store matte channel if the image has one

    If the image does not have a matte channel, create an opaque
    one.

    Use +matte to ignore the matte channel and to avoid writing a
    matte channel in the output file.

    -mattecolor <color>
    specify the color to be used with the -frame option

    The color is specified using the format described in the "Color
    Names" section of X(1).

    -median <radius>
    apply a median filter to the image

    -mode <value>
    mode of operation

    -modulate <value>
    vary the brightness, saturation, and hue of an image

    Specify the percent change in brightness, the color saturation,
    and the hue separated by commas. For example, to increase the
    color brightness by 20% and decrease the color saturation by 10%
    and leave the hue unchanged, use: -modulate 120,90.

    -monochrome
    transform the image to black and white

    -morph <frames>
    morphs an image sequence

    Both the image pixels and size are linearly interpolated to give
    the appearance of a meta-morphosis from one image to the next.

    The sequence of images is terminated by the appearance of any
    option. If the  -morph  option appears after all of the input
    images, all images are morphed.

    -mosaic
    create a mosaic from an image sequence

    The -page option is used to locate the images within the mosaic.

    The sequence of  images is terminated by the appearance of any
    option. If the -mosaic option appears after all of the  input
    images, all images are included in the mosaic.

    -name name an image

    -negate
    replace every pixel with its complementary color

    The red,  green,  and blue intensities of an image are negated.
    White becomes black, yellow becomes blue, etc. Use +negate to
    only negate the grayscale pixels of the image.

    -noise <radius|type>
    add or reduce noise in an image

    The principal function of noise peak elimination filter is to
    smooth the objects within an image without losing edge informa-
    tion and without creating undesired structures. The central idea
    of the algorithm is to replace a pixel with its next neighbor in
    value within a pixel window, if this pixel has been found to be
    noise. A pixel is defined as noise if and only if this pixel is
    a maximum or minimum within the pixel window.

    Use radius to specify the width of the neighborhood.

    Use +noise followed by a noise type to add noise to an image.
    Choose from these noise types:

    Uniform
    Gaussian
    Multiplicative
    Impulse
    Laplacian
    Poisson

    -noop NOOP (no option)

    The -noop option can be used to terminate a group of images and
    reset all options to their default values, when no other option
    is desired.

    -normalize
    transform image to span the full range of color values

    This is a contrast enhancement technique.

    -opaque <color>
    change this color to the pen color within the image

    The color is specified using the format described in the "Color
    Names" section of X(1).

    See -fill for more details.

    -page <width>x<height>{+-}<x>{+-}<y>{%}{!}{<}{>}
    size and location of an image canvas

    Use this option to specify the dimensions of the PostScript page
    in dots per inch or a TEXT page in pixels. The choices for a
    Postscript page are:

    11x17  792 1224
    Ledger 1224  792
    Legal  612 1008
    Letter  612  792
    LetterSmall  612  792
    ArchE 2592 3456
    ArchD 1728 2592
    ArchC 1296 1728
    ArchB  864 1296
    ArchA  648  864
    A0  2380 3368
    A1  1684 2380
    A2  1190 1684
    A3   842 1190
    A4   595  842
    A4Small  595  842
    A5   421  595
    A6   297  421
    A7   210  297
    A8   148  210
    A9   105  148
    A10   74  105
    B0  2836 4008
    B1  2004 2836
    B2  1418 2004
    B3  1002 1418
    B4   709 1002
    B5   501  709
    C0  2600 3677
    C1  1837 2600
    C2  1298 1837
    C3   918 1298
    C4   649  918
    C5   459  649
    C6   323  459
    Flsa   612  936
    Flse   612  936
    HalfLetter  396  612

    For convenience you can specify the page size by media (e.g. A4,
    Ledger, etc.). Otherwise,  -page behaves  much like -geometry
    (e.g. -page letter+43+43>).

    To position a GIF image, use -page{+-}<x>{+-}<y> (e.g. -page
    +100+200).

    For a Postscript page, the image is sized as in -geometry and
    positioned relative to the lower left hand corner of the page by
    {+-}<xoffset>{+-}<y offset>. Use -page 612x792>, for example, to
    center the image within the page. If the image size exceeds the
    Postscript page, it is reduced to fit the page.  The default
    gravity for the -page option is NorthWest, i.e., positive x and
    y offset are measured rightward and downward from the top left
    corner of the page, unless the -gravity option is present with a
    value other than NorthWest.

    The default page dimensions for a TEXT image is 612x792.

    This option is used in concert with -density.

    -paint <radius>
    simulate an oil painting

    Each pixel is replaced by the most frequent color in a circular
    neighborhood whose width is specified with radius.

    -pause <seconds>
    pause between animation loops [animate]

    Pause for the specified number of seconds before repeating the
    animation.

    -pause <seconds>
    pause between snapshots [import]

    Pause for the specified number of seconds before taking the next
    snapshot.

    -pen <color>
    specify the pen color for drawing operations

    The color is specified using the format described in the "Color
    Names" section of X(1).

    -ping efficiently determine image characteristics

    -pointsize <value>
    pointsize of the Postscript, OPTION1, or TrueType font

    -preview <type>
    image preview type

    Use this option to affect the preview operation  of an  image
    (e.g.  convert -preview  Gamma Preview:gamma.png). Choose from
    these previews:

    Rotate
    Shear
    Roll
    Hue
    Saturation
    Brightness
    Gamma
    Spiff
    Dull
    Grayscale
    Quantize
    Despeckle
    ReduceNoise
    Add Noise
    Sharpen
    Blur
    Threshold
    EdgeDetect
    Spread
    Shade
    Raise
    Segment
    Solarize
    Swirl
    Implode
    Wave
    OilPaint
    CharcoalDrawing
    JPEG

    The default preview is JPEG.

    -process <command>
    process a sequence of images

    The sequence of images is terminated by the appearance of any
    option. If the -process option appears after all of the input
    images, all images are processed.

    -profile <filename>
    add ICM, IPTC, or generic profile  to image

    -profile filename adds an ICM (ICC color management), IPTC
    (newswire information), or a generic profile to the image.

    Use +profile icm, +profile iptc, or +profile profile_name to
    remove the respective profile. Use identify -verbose to find
    out what  profiles are in the image file. Use +profile "*" to
    remove all profiles.

    To extract a profile, the -profile option is not used. Instead,
    simply write the file to an image format such as APP1, 8BIM,
    ICM, or IPTC.

    For example, to extract the Exif data (which is stored in JPEG
    files in the APP1 profile), use

   convert cockatoo.jpg exifdata.app1

    -quality <value>
    JPEG/MIFF/PNG compression level

    For the JPEG and MPEG image formats, quality is 0 (lowest image
    quality and highest compression) to 100 (best quality but  least
    effective  compression). The default quality is 75. Use the
    -sampling_factor option to specify the factors for chroma  down-
    sampling.

    For the MIFF image format, quality/10 is the zlib compression
    level, which is 0 (worst but fastest compression) to 9 (best but
    slowest).  It has no effect on the image appearance, since the
    compression is always lossless.

    For the MNG and PNG image formats, the quality value sets the
    zlib compression level (quality / 10) and filter-type (quality %
    10). Compression levels range from 0 (fastest compression) to
    100 (best but slowest). For compression level 0, the Huffman-
    only strategy is used, which is fastest but not necessarily the
    worst compression.

    If filter-type is 4 or less, the specified filter-type is used
    for all scanlines:

    0: none
    1: sub
    2: up
    3: average
    4: Paeth

    If filter-type is 5, adaptive filtering is used when quality is
    greater than 50 and the image does not have a color map, other-
    wise no filtering is used.

    If filter-type is 6, adaptive filtering  with minimum-sum-of-
    absolute-values is used.

    Only if the output is MNG, if filter-type is 7, the LOCO color
    transformation and adaptive filtering with minimum-sum-of-abso-
    lute-values are used.

    The default is quality  is 75, which  means nearly the best
    compression with adaptive filtering. The quality setting has no
    effect on the appearance of PNG and MNG images, since the com-
    pression is always lossless.

    For further information, see the PNG specification.

    -raise <width>x<height>
    lighten or darken image edges

    This will create a 3-D effect.  See -geometry for details
    details about the geometry specification.  Offsets are not used.

    Use -raise to create a raised effect, otherwise use +raise.

    -region <width>x<height>{+-}<x>{+-}<y>
    apply options to a portion of the image

    The x and y offsets are treated in the same manner as in -crop.

    -remote
    perform a remote operation

    The only command recognized at this time is the name of an image
    file to load.

    -resize <width>x<height>{%}{@}{!}{<}{>}
    resize an image

    This is an alias for the -geometry option and it behaves in the
    same manner. If the -filter option precedes the -resize option,
    the specified filter is used.

    There are some exceptions:

    When used as a composite option, -resize conveys the preferred
    size of the output image, while -geometry conveys the size and
    placement of the composite image within the main image.

    When used as a montage option, -resize conveys the preferred
    size of the montage, while -geometry conveys information about
    the tiles.

    -roll {+-}<x>{+-}<y>
    roll an image vertically or horizontally

    See -geometry for details the geometry specification. The x and
    y offsets are not affected by the -gravity option.

    A negative x offset rolls the image left-to-right. A negative y
    offset rolls the image top-to-bottom.

    -rotate <degrees>{<}{>}
    apply Paeth image rotation to the image

    Use > to rotate the image only if its width exceeds the height.
    <  rotates the image only if its width is less than the height.
    For example, if you specify -rotate "-90>" and the image size is
    480x640, the image is not rotated. However, if the image is
    640x480, it is rotated by -90 degrees.  If you use > or <,
    enclose it in quotation marks to prevent it from being misinter-
    preted as a file redirection.

    Empty triangles left over from rotating the image are filled
    with the  color defined as background (class backgroundColor).
    See X(1) for details.

    -sample <geometry>
    scale image with pixel sampling

    See -geometry for  details about  the geometry specification.
    -sample ignores the -filter selection if the -filter option is
    present. Offsets, if present in the geometry string, are
    ignored, and the -gravity option has no effect.

    -sampling_factor <horizontal_factor>x<vertical_factor>
    sampling factors  used by JPEG  or MPEG-2 encoder and YUV
    decoder/encoder.

    This option specifies the sampling factors to be  used by the
    JPEG encoder for chroma downsampling. If this option is omit-
    ted, the JPEG library will use its own default values.  When
    reading or writing the  YUV format and when writing the M2V
    (MPEG-2) format, use -sampling_factor 2x1to specify the  4:2:2
    downsampling method

    -scale <geometry>
    scale the image.

    See -geometry for details about the geometry specification.
    -scale uses a simpler, faster algorithm,  and it ignores the
    -filter selection if the -filter option is present. Offsets, if
    present in the geometry string, are ignored, and  the -gravity
    option has no effect.

    -scene <value>
    set scene number

    This option sets the scene number of an image or the first image
    in an image sequence.

    -scenes <value-value>
    range of image scene numbers to read

    Each image in the range is read with the filename followed by a
    period (.) and the decimal scene number. You can change this
    behavior by embedding a %d, %0Nd, %o, %0No, %x, or %0Nx printf
    format specification in the file name. For example,

   montage -scenes 5-7 image.miff

    makes  a  montage of files image.miff.5, image.miff.6, and
    image.miff.7, and

   animate -scenes 0-12 image%02d.miff

    animates files image00.miff, image01.miff, through image12.miff.

    -screen
    specify the screen to capture

    This option indicates that the GetImage request used to obtain
    the image should be done on the root  window, rather than
    directly on the specified window. In this way, you can obtain
    pieces of other windows that overlap the specified window, and
    more importantly, you can capture menus or other popups that are
    independent windows but appear over the specified window.

    -seed <value>
    pseudo-random number generator seed value

    -segment <cluster threshold>x<smoothing threshold>
    segment an image

    Segment an image by analyzing the histograms of the color compo-
    nents and identifying units that are homogeneous with the fuzzy
    c-means technique.

    Specify cluster threshold as the number of pixels in each  clus-
    ter must  exceed  the the cluster threshold to be considered
    valid. Smoothing  threshold eliminates noise in the second
    derivative of the histogram. As the value is increased, you can
    expect a smoother second derivative. The default  is 1.5. See
    "Image Segmentation", below, for details.

    -shade <azimuth>x<elevation>
    shade the image using a distant light source

    Specify azimuth and elevation as the  position of the light
    source. Use +shade to return the shading results as a grayscale
    image.

    -shadow <radius>x<sigma>
    shadow the montage

    -shared_memory
    use shared memory

    This option specifies whether the utility should attempt use
    shared memory for pixmaps. ImageMagick must be compiled with
    shared memory support, and the display must support the MIT-SHM
    extension. Otherwise, this option is ignored. The default is
    True.

    -sharpen <radius>x<sigma>
    sharpen the image

    Use a gaussian operator of the given radius and standard devia-
    tion (sigma).

    -shave <width>x<height>
    shave pixels from the image edges

    Specify the width of the region to be removed from both sides of
    the image and the height of the regions to be removed from top
    and bottom.

    -shear <x degrees>x<y degrees>
    shear the image along the X or Y axis

    Use the specified positive or negative shear angle.

    Shearing slides one edge of an image along the X or Y axis, cre-
    ating a parallelogram. An X direction shear slides an edge along
    the X axis, while a Y direction shear slides an edge along the Y
    axis. The amount of the shear is controlled by a shear angle.
    For X direction shears, x degrees is measured relative to the Y
    axis, and similarly, for Y direction shears y degrees is mea-
    sured relative to the X axis.

    Empty triangles left over from shearing the image are filled
    with the  color defined as background (class backgroundColor).
    See X(1) for details.

    -silent
    operate silently

    -size <width>x<height>{+offset}
    width and height of the image

    Use this option to specify the width and height of raw images
    whose dimensions  are unknown such as GRAY, RGB, or CMYK. In
    addition to width and height, use -size with an offset to skip
    any header information in the image or tell the number of colors
    in a MAP image file, (e.g. -size 640x512+256).

    For Photo CD images, choose from these sizes:

    192x128
    384x256
    768x512
    1536x1024
    3072x2048

    Finally, use this option to choose a particular resolution layer
    of a JBIG or JPEG image (e.g. -size 1024x768).

    -snaps <value>
    number of screen snapshots

    Use this  option  to grab more than one image from the X server
    screen, to create an animation sequence.

    -solarize <factor>
    negate all pixels above the threshold level

    Specify factor as the percent threshold of the intensity  (0 -
    99.9%).

    This option produces a solarization effect seen when exposing a
    photographic film to light during the development process.

    -spread <amount>
    displace image pixels by a random amount

    Amount defines the size of the neighborhood around each pixel to
    choose a candidate pixel to swap.

    -stegano <offset>
    hide watermark within an image

    Use an offset to start the image hiding some number of pixels
    from the beginning of the image. Note this offset and the image
    size.  You will  need this information to recover the stegano-
    graphic image (e.g. display -size 320x256+35 stegano:image.png).

    -stereo
    composite two images to create a stereo anaglyph

    The left side of the stereo pair is saved as the red channel of
    the output image.  The right side is saved as the green channel.
    Red-green  stereo  glasses are required  to properly view the
    stereo image.

    -stroke <color>
    color to use when stroking a graphic primitive

    The color is specified using the format described in the "Color
    Names" section of X(1).

    See -draw for further details.

    -strokewidth <value>
    set the stroke width

    See -draw for further details.

    -swirl <degrees>
    swirl image pixels about the center

    Degrees defines the tightness of the swirl.

    -text_font <name>
    font for writing fixed-width text

    Specifies  the name of the preferred font to use in fixed (type-
    writer style) formatted text. The default is 14 point Courier.

    You can tag a font to specify whether it is a Postscript, True-
    type, or OPTION1 font. For example, Courier.ttf is a Truetype
    font and x:fixed is OPTION1.

    -texture <filename>
    name of texture to tile onto the image background

    -threshold <value>
    threshold the image

    Create a  bi-level image such that any pixel intensity that is
    equal or exceeds the threshold is reassigned the maximum inten-
    sity otherwise the minimum intensity.

    -tile <filename>
    tile image when filling a graphic primitive

    -tile <geometry>
    layout of images [montage]

    -title <string>
    assign title to displayed image [animate, display, montage]

    Use this option to assign a specific title to the image. This is
    assigned to the image window and is typically displayed in the
    window title bar.  Optionally you can include the image file-
    name, type, width, height, or other image attribute by embedding
    special format characters:

    %b file size
    %c comment
    %d directory
    %e filename extention
    %f filename
    %h height
    %i input filename
    %k number of unique colors
    %l label
    %m magick
    %n number of scenes
    %o output filename
    %p page number
    %q quantum depth
    %s scene number
    %t top of filename
    %u unique temporary filename
    %w width
    %x x resolution
    %y y resolution
    %# signature
    \n newline
    \r carriage return

    For example,

    -title "%m:%f %wx%h"

    produces an image title of MIFF:bird.miff 512x480 for an image
    titled bird.miff and whose width is 512 and height is 480.

    -transform
    transform the image

    This option applies the transformation matrix from a previous
    -affine option.

   convert -affine 2,2,-2,2,0,0 -transform bird.ppm bird.jpg

    -transparent <color>
    make this color transparent within the image

    The color is specified using the format described in the "Color
    Names" section of X(1).

    -treedepth <value>
    tree depth for the color reduction algorithm

    Normally, this integer value is zero or one. A zero or one tells
    display to choose an optimal tree depth for the color reduction
    algorithm

    An optimal depth generally allows the best representation of the
    source image with the fastest computational speed and the least
    amount of memory.  However, the default depth is  inappropriate
    for some  images. To assure the best representation, try values
    between 2 and 8 for this parameter. Refer to quantize for more
    details.

    The -colors or -monochrome option is required for this option to
    take effect.

    -trim trim an image

    This option removes any edges that are exactly the same color as
    the corner pixels.  Use -fuzz to make -trim remove edges that
    are nearly the same color as the corner pixels.

    -type <type>
    the image type

    Choose from: Bilevel, Grayscale, Palette, PaletteMatte,  True-
    Color, TrueColorMatte, ColorSeparation, ColorSeparationMatte, or
    Optimize.

    Normally, when a format supports different subformats such as
    grayscale and truecolor, the encoder will try to choose an effi-
    cient subformat. The -type option can be used to overrride this
    behavior.  For example, to prevent a JPEG from being written in
    grayscale format even though only gray pixels are present, use

   convert bird.pgm -type TrueColor bird.jpg

    Similarly, using -type TrueColorMatte will force the encoder to
    write an  alpha channel even though the image is opaque, if the
    output format supports transparency.

    -update <seconds>
     detect when image file is modified and redisplay.

    Suppose that while you are displaying an image the file that is
    currently displayed is over-written. display will automatically
    detect that the input file has been changed and update the dis-
    played image accordingly.

    -units <type>
    the type of image resolution

    Choose from: Undefined, PixelsPerInch, or PixelsPerCentimeter.

    -unsharp <radius>x<sigma>
    sharpen the image with an unsharp mask operator

    Use the given radius and standard deviation (sigma).

    -use_pixmap
    use the pixmap

    -verbose
    print detailed information about the image

    This information  is printed: image scene number; image name;
    image size; the image class (DirectClass or PseudoClass); the
    total number of unique colors; and the number of seconds to read
    and transform the image. Refer to miff for a description of the
    image class.

    If -colors is also specified, the total unique colors in the
    image and color reduction error values are printed. Refer to
    quantize for a description of these values.

    -view <string>
    FlashPix viewing parameters

    -visual <type>
    animate images using this X visual type

    Choose from these visual classes:

    StaticGray
    GrayScale
    StaticColor
    PseudoColor
    TrueColor
    DirectColor
    default
    visual id

    The X server must support the visual you choose, otherwise an
    error occurs. If a visual is not specified, the  visual  class
    that can  display the most simultaneous colors on the default
    screen is chosen.

    -watermark <brightness>x<saturation>
    percent brightness and saturation of a watermark

    -wave <amplitude>x<wavelength>
    alter an image along a sine wave

    Specify amplitude and wavelength of the wave.

    -window <id>
    make image the background of a window

    id can be a window id or name. Specify root to select X's root
    window as the target window.

    By default the image is tiled onto the background of the target
    window. If backdrop or -geometry are specified, the image is
    surrounded by the background color. Refer to X RESOURCES for
    details.

    The image will not display on the root window if the image has
    more unique colors than the target window colormap allows. Use
    -colors to reduce the number of colors.

    -window_group
    specify the window group

    -write <filename>
    write an image sequence [convert, composite]

    The image sequence following the -write filenameoption is  writ-
    ten out,  and then processing continues with the same image in
    its current state if there are additional options.  To restore
    the image to its original state after writing it, use the +write
    filename option.

    -write <filename>
    write the image to a file [display]

    If filename already exists, you will be prompted as to whether
    it should be overwritten.

    By default, the image is written in the format that it was read
    in as. To specify a particular image format, prefix filename
    with the image type and a colon (e.g., ps:image) or specify the
    image type as the filename suffix  (e.g.,  image.ps). See con-
    vert(1) for a list of valid image formats. Specify file as -
    for standard output. If file has the extension .Z  or .gz, the
    file size is compressed using compress or gzip respectively.
    Precede the image file name with | to pipe to a system command.

    Use -compress to specify the type of image compression.

    The equivalent X resource for  this option is writeFilename
    (class WriteFilename). See "X Resources", below, for details.

FILES AND FORMATS
    By default, the image format is determined by its magic number,  i.e.,
    the first few bytes of the file. To specify a particular image format,
    precede the filename with an  image format name  and  a  colon
    (i.e.ps:image) or specify the image type as the filename suffix. The
    magic number takes precedence over the filename suffix and the prefix
    takes precedence over the magic number and the suffix in input files.
    The prefix takes precedence over the filename suffix in output files.
    To read the "built-in" formats (GRANITE, H, LOGO, NETSCAPE, PLASMA, and
    ROSE) use a prefix (including the colon) without a filename or suffix.
    To read the XC format, follow the colon with a color specification. To
    read the CAPTION format, follow the colon with a text string or with a
    filename prefixed with the at symbol (@).

    When you specify X as your image type, the filename has special mean-
    ing. It specifies an X window by id, name, or root. If no filename is
    specified, the window is selected by clicking the mouse in the desired
    window.

    Specify input_file as - for standard input, output_file as - for  stan-
    dard output. If input_file has the extension .Z or .gz, the file is
    uncompressed with uncompress or gunzip respectively. If output_file has
    the extension .Z or .gz, the file is compressed using with compress or
    gzip respectively.

    Finally, when running on platforms that allow it, precede the  image
    file name with | to pipe to or from a system command (this feature is
    not available on VMS, Win32 and Macintosh platforms).

    Use an optional index enclosed in brackets after an input file name to
    specify a desired subimage of a multi-resolution image format like
    Photo CD (e.g. img0001.pcd[4]) or a range for MPEG  images  (e.g.
    video.mpg[50-75]). A subimage specification can be disjoint (e.g.
    image.tiff[2,7,4]). For raw images, specify a subimage with a geometry
    (e.g. -size 640x512 image.rgb[320x256+50+50]). Single images are writ-
    ten with the filename you specify. However, multi-part images (e.g., a
    multi-page PostScript document with +adjoin specified) are written with
    the filename followed by a period (.) and the scene number.  You can
    change this behavior by embedding a %d, %0Nd, %o, %0No, %x, or %0Nx
    printf format specification in the file name. For example,

   image%02d.miff

    writes files image00.miff, image01.miff, etc.

    When running a commandline utility, you can prepend an at sign @  to a
    filename to read a list of image filenames from that file. This is con-
    venient in the event you have too many image filenames to fit on the
    command line.

ENVIRONMENT
    DISPLAY
    To get the default host, display number, and screen.

SEE ALSO
   animate(1),display(1), animate(1), display(1),identify(1),import(1),
   montage(1),mogrify(1),composite(1)

COPYRIGHT
    Copyright (C) 2002 ImageMagick Studio

    Permission is hereby granted, free of charge, to any person obtaining a
    copy of  this software and associated documentation files ("ImageMag-
    ick"), to deal in ImageMagick without restriction, including without
    limitation the rights to use, copy, modify, merge, publish, distribute,
    sublicense, and/or sell copies of ImageMagick, and to permit persons to
    whom the ImageMagick is furnished to do so, subject to the following
    conditions:

    The above copyright notice and this permission notice shall be included
    in all copies or substantial portions of ImageMagick.

    The software is provided "as is", without warranty of any kind, express
    or implied, including but not limited  to the warranties of mer-
    chantability, fitness for a particular purpose and noninfringement.In
    no event shall ImageMagick Studio be liable for any claim, damages or
    other liability, whether in an action of contract, tort or otherwise,
    arising from, out of or in connection with ImageMagick or the use or
    other dealings in ImageMagick.

    Except as contained in this notice, the name of the ImageMagick Studio
    LLC shall not be used in advertising or otherwise to promote the  sale,
    use or other dealings in ImageMagick without prior written authoriza-
    tion from the ImageMagick Studio.

AUTHORS
 John Cristy, ImageMagick Studio LLC,
    Glenn Randers-Pehrson, ImageMagick Studio LLC.